Saturday, 2 May 2009
For Matt 3
As unlikeley as it is I quite like this animation, I had a little trouble with the eyes though, for some reason the textures Matt sent me wouldn't attach to my version of the rig so I couldn't see where the pupils were going when I animated her. As a marker have put a ramp shader on the lense so that I know where the pupils are, which has worked fine. I think I have succeeded in giving her a little bit of character here, there is so much more I could do but I think I'm at a stage where I can let it go.
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