Thursday, 23 April 2009

Modelling begins


I started by modeling the torso . I used a lattice to get the torso's inital shape without creating to much geometry, and then sewed on the arm and neck.


Then I began shaping the upper body trying to rough out the basic muscle shapes ready to fit the leg. The problem I had was that the leg and the torso didn't fit together so I had to create a piece of geometry that would merge the two together. Luckily the model needed a pevis area and it wasn't to hard to work out how to make both sections fit.



This is my first attempt at modeling a character, and I dont think it is that bad for a starting point, but there are some problems with it. Mainly with the shoulder and the pevis. The problem isn't as much that they dont look acceptable, more that I dont think they will deform as well as I would like. So I think I'll have another stab at it. Ultimatley it can only help to practice.

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